Integrating Thirdweb .NET SDK into Godot Projects
To integrate the Thirdweb .NET SDK into your Godot projects, you will need to add the Thirdweb SDK package directly to your Godot project's .csproj
file. This enables you to use the SDK's functionalities within your Godot application, allowing for blockchain interactions such as connecting to user's wallets, interacting with smart contracts, and more.
Configuration
Adding the Package to Your Project
To add the Thirdweb .NET SDK to your Godot project, you will need to manually edit your project's .csproj
file to include the Thirdweb NuGet package as a dependency. Here is how you can do it:
- Close your Godot project if it's open in the Godot editor.
- Locate your project's
.csproj
file in your project directory. - Open the
.csproj
file in a text editor. - Add the following
PackageReference
inside the<ItemGroup>
tag that contains otherPackageReference
entries:
Example Project
An example Godot project integrating the Thirdweb .NET SDK is available below.